resist energy

Spell type Defensive buff (green spell)
Heat requires Fire Magic 8+ or Pathway to Hell 8+
Heat enhanced by Flameborn Adept and Witch Spawn count as 5 ranks
Cold requires Water Magic 8+ or Path of Shadows 8+
Cold enhanced by Waterborn Adept and House ShadowSworn count as 5 ranks
Shock requires Air Magic 8+ or Ride the Storm 8+
Shock enhanced by Windborn Adept and Spirit Wolfkin count as 5 ranks
Casting time 5 seconds
Duration 10 seconds, +5 seconds per rank
Enhanced mana cost 20 mana doubles the duration and gives +5% immunity

Description

Resist Energy is a defensive buff which gives the caster +1% immunity per rank against one type of energy; heat, cold or shock. You cannot have more than one type of Resist Energy spell operating at any one time, although you may recast the same version to renew the duration.