rejuvenation

Spell type Defensive buff (green spell)
Requires Water Magic 10+ and the Undine True Name
Enhanced by Waterborn Adept counts as 5 ranks
Casting time 3 seconds
Base modifiers +0.1hp per second regen rate
Duration 10 seconds, +5 second per rank (modified by green magic)
Enhanced mana cost 100 mana performs a complete restore (see below)

Description

This spell allows you to continually rejuvenate your body, repairing injuries you receive in combat. Each rank in Water Magic allows you to heal 0.1hp per second when healing at full speed (see ‘help healing’).

The enhanced version of this spell costs 100 mana, and instantly restores you to full health. However this version of the spell also causes Water Burnout, which is a special type of wound that can only be removed by dying, or by restoring yourself on your home plane.

You cannot cast this spell (neither the enhanced nor the normal version) if you are suffering from Water Burnout.