frost

Spell type Indirect mental attack (red spell)
Mages requires Water Magic 4+ or Waterborn Adept (you need either)
Dragon requires Celestial Sigils (using Chill of the Tundra rank)
Enhanced by Waterborn Adept count as 5 ranks
Casting time 3 seconds
Base modifiers 25 feet range, +10 Ascendancy
Duration 10 seconds, +5 second per rank (see below)
Enhanced mana cost 25 mana doubles the duration and the penalties

Description

Frost is an indirect attack spell which targets your opponent’s body, and needs to be able to inflict mental damage to succeed (although no actual damage is inflicted). It only works on living creatures.

If your spell is successful, your opponent will suffer -1 Speed, -1 movement rate, -5 Defence and -5 Protection per rank, with your red magic applied as a percentage modifier to the Defence and Protection.