Spell type | Direct heat attack (red spell) |
Minimum Magic | Red magic 50+ |
Requires | Fire Magic 3+, Greater Crow Spirit 3+ or Flameborn Adept |
Casting time | 4 seconds |
Base modifiers | 500 feet range, +25 Ascendancy, +20 Power |
Enhanced mana cost | 25 mana to burst on a regular hit (see below) |
Fireball is a direct attack spell which has a 25% chance of hitting the head or face, and a 50% chance of hitting the body. It inflicts heat damage.
If your fireball scores a critical hit it will explode, inflicting a heat burst attack on the same location that the original fireball hit (see ‘help burst’).
At rank 10 Fire Magic or Greater Crow Spirit you gain the ability to enhance your fireball, causing it to explode as described above, even on a regular hit.