magic

Magic works much like combat (see ‘help combat’), and is available to those with the appropriate talents. Just like a combat table, you might have a spell listed as ‘sp’, which means you can cast it with your right hand by typing ‘rs’ followed by ‘rp’. The ‘Asc’ and ‘Pow’ columns represent Ascendancy and Power, which are the magical equivalent of Attack and Damage respectively.

Some spells also have a mana cost. This is only used if you enhance the spell by typing a ‘+’ after the two-letter command. For example, you could cast a zero-mana forcefield spell with your left hand by typing ‘lo’ - or instead cast an enhanced forcefield by typing ‘lo+’ (assuming you’ve sufficient mana, and are not already affected by a forcefield spell).

Spells are also colour-coded - red is offensive, blue defensive, yellow is for objects, green affects only the caster, and purple is for anything else. Your magic colour increases your Ascendancy like a weapon skill (with Meditate the equivalent of Combat) and the highest of your Blue and Green magic is used as bonus for Protection. Your magic colour also provides a percentage bonus to the range, duration, bonuses, etc of each spell.